In a bid to revolutionize educational robotics and promote STEAM disciplines, the Cyprus Computer Society, in collaboration with the University of Cyprus, the Youth Board Organisation, and the IET – Institute Engineering Technology (Cyprus Network), is set to host the highly anticipated 7th ROBOTEX CYPRUS.
Scheduled to take place on the 29th and 30th of June 2024 in Nicosia, ROBOTEX CYPRUS aims to bring together students, teachers, university scholars, and adults keen on delving into the realm of robotic technology.
The event seeks to usher in a new era of learning by introducing robotics technology into the educational system. By merging the principles of Science, Technology, Engineering, Arts, and Mathematics (STEAM), ROBOTEX CYPRUS endeavors to enhance the learning and teaching methodologies in educational institutions across Cyprus.
With a focus on upgrading the field of educational robotics, ROBOTEX CYPRUS also aims to promote new forms of learning that foster creativity, problem-solving skills, and innovation. By providing a platform for hands-on experience with cutting-edge robotics technology, the event seeks to inspire and empower participants to explore the limitless possibilities within the field.
Registration for ROBOTEX CYPRUS opens on Wednesday, 13th March 2024, offering a window of opportunity for students, teachers, and robotics enthusiasts to secure their spot at the forefront of educational innovation. The registration process will remain open until Wednesday, 29th May 2024, providing ample time for interested individuals to join this groundbreaking initiative.
As Cyprus prepares to embark on this transformative journey towards embracing robotics and STEAM education, ROBOTEX CYPRUS stands as a beacon of progress, poised to shape the future of learning and technology in the region.
For more information and registration details, visit the official website of ROBOTEX CYPRUS at https://robotex.org.cy/en/.
Join us as we pave the way for a brighter and more innovative future through the power of robotics and STEAM education.